It’s a long time, since my first iPhone application is available on the AppStore.
Checking the sales reports and application usage, I see that there’s a BIG difference:
There are more request then AppStore sells.
The Reason: pirated apps.
I do not work to discuss the needs to crack an application with a price of 2$, is just a coffee at the morning…, but I found depressing just thinking of it.
What is really interesting is the point that the iPhone SDK do NOT allow Developers to check if the application has been modified.
I think Apple is fully aware of the problem, the it looks like they don’t care.
Just to have an idea of how simple is to crack an iPhone application, read how to do it at the following link; the interesting part is the cracking script….